![]() ![]() So let me preface this discussion by first saying you do not need textures above 1024x1024 resolution.At max.2048 is okay.to a certain degree. The microsoft ESP engine is inefficient at using such huge texture files,and it really wont make a difference in your sim unless you start zooming into the textures at highly unrealistic levels. Well.most developers use titles like.ultra hd and high quality and other gibberish to market their products.A simple look at the textures in these products show they are unoptimized and mostly 2k or 4k textures. This subject has been discussed in the past,but is more or less ignored by most people.There is an assumption that we pay for the best quality scenery,aircraft etc.with an underlying assumption that the product has been thoroughly optimized.Most people find out later.that this infact is not true.In interest of keeping this topic as short as possible,I will not go into further details about this.īut why mention something if I am not going to discuss it? I just wanted to make a simple tutorial on how to mipmap and optimize your aircraft textures,both internally and externally.
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